AdvanceAutoMaterial Creation!These lessons teach how to use data from the landscape to drive changes in the material.View seriesBeginnerMaterialsIntroduction to some of Unreal's most common material types such as a master material, decals, and vertex blending. At the end we take all our materials and create a grungy city alley.View seriesIntermediateEnvironment!How to turn the level blockout into a finished game ready environment using UE5's new technology Lumen and Nanite to speed up the process.View series