IntermediateLumenLessons that cover Unreal's main lighting system Lumen. The best settings and tips to get real time global illumination and high performance.View seriesAdvanceDebugging, Components and InterfacesEssential concepts are covered like concepts including how to debug in Visual Studio, create custom components for modular design, and how interfaces work with C++ and Blueprints.View seriesIntermediateMetahumansEverything you need to know to create and use Metahumans with Metahuman Creator, Identity, and Animator.View series