AdvanceSkeletal Mesh EditorControl Rig is only one part in the character creation process, core to a character is the skeletal mesh. In this chapter learn how to create and edit skeletal bones with the Skeletal Mesh EditorView seriesIntermediateEnvironment!How to turn the level blockout into a finished game ready environment using UE5's new technology Lumen and Nanite to speed up the process.View seriesAdvanceTexture ProjectionYou will learn how to manipulate UV maps with Triplanar Projection and Cell Bombing.View series