IntermediatePrototypingTo start we first create the core gameplay mechanics and elements. Specifically how objects interact with eachother using interfaces.View seriesIntermediateBonus ContentExtra content that does not fit into any of the current chapters. These are additional videos to the masterclass containing optional but helpful information.View seriesAdvanceArrays and Finished GameFinally we put it all together to create a first person shooter. The last C++ topic covered is arrays and how to control code flow with for loops and while loops.View series