IntermediateLumenLessons that cover Unreal's main lighting system Lumen. The best settings and tips to get real time global illumination and high performance.View seriesAdvanceLandscape EssentialsThis chapter covers necessary features of a landscape material including, distance blending, height maps, specular changes and more.View seriesIntermediatePrototypingTo start we first create the core gameplay mechanics and elements. Specifically how objects interact with eachother using interfaces.View series