AdvanceWeaponsFor this chapter we cover how to add multiple items and weapons. As well as references, is Valid node, and interfaces.View seriesIntermediateAdvanced RenderingThis chapter covers the how to render cinematics using Lumen and Path Tracing and the best settings for each.View seriesIntermediateLighting and EffectsYou will learn important concepts such as Phyiscally Accurate Lighting, cinematic lighting, and controllingparticle effects.View series