AdvanceWeaponsFor this chapter we cover how to add multiple items and weapons. As well as references, is Valid node, and interfaces.View seriesAdvanceData and Save GamesWe continue the block game build by covering how to create and load save data. As well as new ways to store data.View seriesAdvanceFull Character CreationWith a practical example see the entire process to creating a character for Unreal including making the underlying skeleton and building a complete control rig.View series