IntermediatePrototypingTo start we first create the core gameplay mechanics and elements. Specifically how objects interact with eachother using interfaces.View seriesIntermediateGetting StartedHow to get started with VR including what options we have in the VR template and how to add the VR template to other projects.View seriesAdvanceVirtual TexturesThe chapter covers Virtual Textures a feature that allows materials to communicate and share data between objects.View series