AdvanceVirtual TexturesThe chapter covers Virtual Textures a feature that allows materials to communicate and share data between objects.View seriesAdvanceUser InterfaceIn this chapter we introduce the Unreal Motion Graphics UI Designer to create interactive user interfaces and inventories.View seriesBeginnerAnimation and RenderingIntroduction to animating in Unreal Engine using Sequencer and rendering using the movie render queue. Animation is continued in the Unreal FilmmakerView series