IntermediateLightmassHow to use bake lighting for static environments. This is how we used to get global illumination before Lumen but can still be used to create high performance and quality environments.View seriesIntermediateAdvanced RenderingThis chapter covers the how to render cinematics using Lumen and Path Tracing and the best settings for each.View seriesIntermediateEnvironment!How to turn the level blockout into a finished game ready environment using UE5's new technology Lumen and Nanite to speed up the process.View series